Unit Placing & Pathing

Since players are not expecting to be moving units around the board at all, the first thing I wanted to get down was how units would move on the field. This then also led to taking units on/off the active board, as well as setting up some simple game manger details, likes teams and line of scrimmage.

Current State

I finished this up a couple months ago. I don't think I plan on using it in its entirety, since ideas have changed a bit, but I made a lot of the interfacing with movement and selection open, so I can easily unhook player interaction if necessary. Spending most of my time on unit generation now.