Professional Experience


Destiny 2 | Contract Systems Designer | September 2021 - May 2022

  • Worked on the Vanguard Epsilon team, providing design support for the Vanguard teams working on seasonal & event content.

Season of the Risen (S16)

Implemented seasonal triumphs from documentation/frameworks.

Playtested & fixed bugs related to Season of the Risen content.

Guardian Games 2022 (S16)

Hooked up medal tracking page.

Added various other small features, such as GG specific metrics.

Playtested & fixed bugs related to Guardian Games content.

Solstice 2022 (S17)

Specced, designed & implemented Solstice challenges and seal to integrate well with the core loop of the event.

Worked with commerce team to ensure the challenges aligned with their goals as well.

Playtested & fixed bugs related to Solstice content.

Visual Concepts

WWE 2K22 | Contract Game Designer | August 2021

  • Worked on the Narrative team creating the MyRise story mode.